This news comes by way of an interview Gamesindustry.biz held with Remedy CEO, Tero Virtala, who explained what Remedy’s multiple development teams are working on. There are four teams in total working on five different games and one of those four teams is working on two titles funded by Epic Games.[widget path=”global/article/imagegallery” parameters=”albumSlug=control-awe-dlc-screenshot&captions=true”]
“When we were focused on just creating one single story, I don’t think we were utilising enough of all the hard work we did on creating the backgrounds for these worlds,” Virtala told Gamesindustry.biz. “With Control, we took the first step in giving players more reasons to spend more time in the world, explore them and that’s been successful.”
“With the project we’re doing with Epic, it’s in a world we want players to spend more time in,” he continued. “There’s more opportunities to explore the world and the brand than in one single game.”
Neither of these Epic-funded games have been officially announced, although they are set to release on console and PC.[ignvideo url=”https://www.ign.com/videos/2019/08/26/control-review”]
Remedy’s Control team is working on its next game while also working on ports for new services. Another team is working on the single-player campaign for Crossfire X and a third team is working on a live-service, co-op multiplayer title called Vanguard. The fourth and final team at Remedy is the team working on the two Epic-funded games.
Virtala told Gamesindustry.biz that while each of these five games are quite different, they will be designed around Remedy’s core strengths, which are “creating immersive gaming worlds, meaningful characters, and different types of stories, all combined with action gameplay.” The CEO said those core strengths are “the foundation of building long-lasting game franchises.”
For more Remedy, read about how the team had a record financial year in 2020 without releasing a single game and then read about how the studio is working on a game set in the Control and Alan Wake connected universe. Check out why IGN picked Control as the game of the year for 2019 and then read IGN’s full thoughts on the game in our Control review after that.[poilib element=”accentDivider”]
Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.