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Mini Review: RPGolf Legends (PS5) - Zelda Inspired Putter Is Bloated But No Bogey -
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Mini Review: RPGolf Legends (PS5) – Zelda Inspired Putter Is Bloated But No Bogey

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Proof that golf is fast establishing itself as a genre unto itself: RPGolf Legends’ portmanteau paints a pretty clear picture of what to expect. The latest entry in ArticNet’s genre blending brand, this is a 16-bit The Legend of Zelda-esque pixel art escapade that just so happens to sprinkle putts into its traditional adventure gameplay mix. The plot is wafer-thin and almost always presented tongue-in-cheek, but you’ll be swinging through a small world map, defeating giant enemy crabs with the aid of a golf club’s spirit in order to resurrect mythical, magical courses.

You’ll be completing a number of quests, typically of the fetch variety, in order to build up your profile in the various towns you visit to earn rewards. Defeating enemies will fill up a magic meter allowing you to unlock the next hole in the area, and once you’ve opened up nine tees you can participate in tournaments. The golf subscribes to the classic NES Golf format, where the action takes place in 2D and you’re triple-clicking your way to victory. It’s simple, and outside of the wind, you don’t need to pay attention to the terrain.

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