Overwatch 2 Update Fixes Bronze 5 Bug and Brings Mei BackPS4 18 November, 202218 November, 2022 Overwatch 2 Update Fixes Bronze 5 Bug and Brings Mei BackThe latest Overwatch 2 update has gone live today and it fixes the Bronze 5 bug that prevented players from progressing through the ranks. The update also brings Mei back to the game, made tweaks to more Heroes, and made a change to Aim Assist.Overwatch 2 Update November 17 Patch Notes: Bronze 5 bug fix and moreToday’s update includes the nerfs to Zarya and Sombra that had been promised before the start of Season 2. Other heroes to receive attention include D.Va, Genji, Junkrat, and Kiriko, while Mei returns to the fold. Meanwhile, the Bronze 5 bug is one of the many issues that occurred at the game’s launch but has now received a fix thanks to today’s Overwatch 2 update, meaning players can rank up properly. The full patch notes with all of the changes can be seen below:GENERAL UPDATESCompetitive Play and MatchmakingWe’re continuing to monitor the health of competitive play and matchmaking across Overwatch 2, both for returning and new players. We’ve made numerous tuning adjustments on the server for both the initial and continued determination of a player’s skill tier and division, many of which will become even more noticeable at the start of Season 2.We’ve increased the precision of our queue time estimates for each individual role in role queue.Defense MatrixThe audio transcription feature has been added with a limited rollout for PC players in select countries. As a piece of our Defense Matrix initiative, audio transcriptions allow us to analyze a transcript from a temporary voice chat recording of a reported player. Players will now see a notification when entering voice chat for the first time during a play session indicating that voice chat may be recorded. Make sure you report as close to when disruptive behavior occurred to maximize this feature’s effectiveness. Once reported, a temporary audio recording will be used to make a text file transcript through speech-to-text programs. No one listens to the temporary audio recording, which is quickly deleted after being transcribed. Transcriptions are only made for reports of disruptive behavior in public voice channels, which includes team and match chat—group “party” chat is excluded.Crossplay and Aim AssistWe made a change to Aim Assist in Crossplay (PC+ Console) lobbies. If you play in a Crossplay game now, Aim Assist is enabled in all matches except Competitive.In our data, we found many groups were crossplay groups between PC and console players. This meant if you were playing on console and grouping with players on PC, you were opting into a bad experience for yourself to play with your friends. Also, if you had a group that was primarily console, but one of your friends was a PC player, you had to leave the PC player out to have a good experience.We’d like to reiterate—at this point Aim Assist exists only on console platforms.We’ll be monitoring the deployment of this change carefully and making changes quickly if needed.HERO UPDATESTanksD.VaD.Va felt too deadly after the last round of changes given how resilient she can be with her improved Defense Matrix.Fusion CannonsSpread increased from 3.5 to 3.75BoostersImpact damage reduced from 25 to 15Call MechCall Mech ultimate cost reduced by 12%ZaryaEarly player sentiment predicted Zarya as one of the weakest solo tanks in 5v5, although her high damage potential and barrier uptime have proven to be extremely effective. For opponents, feedback has indicated this can feel as though Zarya has very limited windows of vulnerability, which feels difficult to deal with when combined with her ramping damage potential.These changes will reduce the barrier uptime, making it slightly more difficult for her to gain energy and will provide enemies with more time to deal damage to her.Particle BarrierDuration reduced from 2.5 to 2 secondsCooldown increased from 10 to 11 secondsProjected BarrierDuration reduced from 2.5 to 2 secondsCooldown increased from 10 to 11 secondsDamageGenjiGenji has greatly benefited from the move to 5v5. Changing to a single Tank and the reduction of crowd control has removed a lot of obstacles for Genji. However, he hasn’t received tuning updates since he wasn’t actively in the meta until launch—an intentional decision based on our general preference to avoid preemptive adjustments when possible. These changes will bring Genji more in line with the other flanking damage heroes like Tracer and Reaper.ShurikenMaximum ammo reduced from 30 to 24Damage reduced from 29 to 27JunkratSteel TrapArming time increased from 0.5 to 0.75 secondsTrapped duration reduced from 3 to 2.5 secondsSombraWith Sombra’s rework, she gained a lot more damage to help account for the reduced ability lockout duration of Hack. This has proven to be too deadly for a flanker with easy access to the enemy backlines, especially in 5v5.She can also no longer channel hack on an already hacked target as feedback indicated the reduced cooldown combined with hacking from stealth proved to be too frustrating for many players. This is essentially a per-target cooldown that enables Hack to keep its current 4-second cooldown for potentially hacking multiple targets.HackAbility lockout duration reduced from 1.75 to 1.5 secondsHacked enemies are no longer valid targets for hacking for the duration of the 8-second effectHacked enemy damage multiplier reduced from 40 to 25%SupportKirikoThis invulnerability window is primarily intended to help avoid instantly dying to something unseen after teleporting through walls, but it ended up being a little too long and led to some confusion while shooting at Kiriko.Swift StepInvulnerability duration reduced from 0.4 to 0.25 secondsBUG FIXESGeneralResolved an issue where some players could be stuck in Bronze 5 even after several rank updatesConsole Only – Fixed an issue where the PC interface was being forced on for some console playersConsole Only – Fixed a bug on console where your game could freeze if you opened and closed a Hero cinematicConsole Only – Fixed an issue where ‘Capture Highlight’ could not be unbound from Left D-PadAddressed multiple leaderboard issues causing inaccurate placement and orderingPlayers who getting healed will no longer see the healing status effect on their screen while they’re full healthFixed an issue where players would sometimes be placed into an empty gameResolved a bug that prevented players from rejoining their competitive game after being disconnectedFixed a bug where typing in chat could purchase an item from the Hero GalleryThe ‘No Name Card’ selection in the Name Card interface is now selectableFixed a display issue where players were shown the incorrect amount of Overwatch League tokens, which made them unable to purchase items. The display now shows the correct amount of tokens a player ownsThe ‘Avoid Teammates’ button is no longer hiding behind the Recent Players listFixed an issue with the Challenge ‘Farsighted’ not correctly tracking and/or completingFixed an issue with the Challenge ‘Damage Sponge’ not correctly tracking and/or completingResolved instances of the player’s screen becoming blurry/out of focusFixed an issue where some players were missing the Noire Widowmaker skinVarious visual improvements to the First Time User ExperienceFixed in last update – Practice bots now show up through walls correctly when you play a healerMapsJunkertownFixed additional areas in the map that were causing performance issues in some casesHeroesBrigitteFixed a bug where Brigitte’s shield could become invulnerable under certain conditionsCassidyCassidy now correctly drops the flag during Combat Roll in the Capture the Flag game modeDoomfistFixed in last update – Fixed a bug with Seismic Slam being stopped early by obstructionsFixed in last update – Fixed a bug with being able to jump during Seismic SlamGenjiFixed an issue with the Genji Mythic Skin’s hit volumesFixed in last update – Fixed an issue where players could get infinite Dragonblade Custom GamesHanzoFixed in last update – Jump/wall climb no longer destroys breakablesJunker QueenCommanding Shout and Rampage now correctly drop the flag in the Capture the Flag game modeKirikoFixed an issue where Kiriko could escape map boundaries using Swift StepMeiHas been added back to the line-upFixed several issues with Mei’s Ice Wall that allowed players and projectiles to occasionally pass through it or slip off itMercyAudio made a change to the sound of Mercy’s first-person glide to address frequencies that some players found uncomfortableReinhardtFixed in last update – Fixed an issue where quick melee did not swing Reinhardt’s hammerSojournSojourn can no longer pick up the flag in Capture the Flag when using Power SlideSombraFixed in last update – EMP can no longer be damage boostedTorbjornFixed in last update – Fixed an issue where quick melee did not swing Torbjorn’s hammerWrecking BallFixed an issue with Adaptive Shield that could cause you to lose health in some casesThe post Overwatch 2 Update Fixes Bronze 5 Bug and Brings Mei Back appeared first on PlayStation LifeStyle.