In February, Sony confirmed that PlayStation’s Japan Studio will be re-organized around Team ASOBI, the development unit behind Astro’s Playroom. First-party development elsewhere in the studio will likely cease or be scaled back, and other departments such as localization, external production, and IP management will shift to PlayStation Studios.
Since this news, several key members of Japan Studio have announced their departures from the company. Demon’s Souls PS5 director Gavin Moore announced today he is leaving Sony after 24 years with the company.
After 24 years at Sony and 18 of those in Japan, yesterday was my last day at #JAPANStudio. I will miss the great creative spirit and camaraderie of the studio that was a huge part of my life. Time to seek out new and exciting opportunities!! pic.twitter.com/XOW0XytYd4
— gavin moore (@GavinmGavin) April 1, 2021
“After 24 years at Sony and 18 of those in Japan, yesterday was my last day at #JapanStudio. I will miss the great creative spirit and camaraderie of the studio that was a huge part of my life,” Moore wrote in his farewell message. “Time to seek out new and exciting opportunities.”
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Since Moore’s message, several others shared that their time with Japan Studio has ended. Departures include former executive producer Yasutaka Asakura, who has credits on Gravity Rush, Bloodborne, and Shadows of the Colossus.
I’m leaving SIE Japan Studio today pic.twitter.com/jwXrGYMwGp
— 斎藤俊介(ShunsukeSaito) (@sshun3) March 31, 2021
Some of Japan Studio’s creatives left earlier. Silent Hill director Keiichiro Toyama, along with Gravity Rush designer Junya Okura and The Last Guardian lead designer Kazunobu Sato all left Japan Studio in December to form Bokeh Game Studio. The developers are already working on their first game, a psychological horror title.
As Japan Studio continues its re-structure, all eyes will be on what the studio that has worked on titles like Gravity Rush, Bloodborne, and more will look like once it fully re-centers around Team ASOBI.[poilib element=”accentDivider”]
Matt T.M. Kim is IGN’s News Editor.