At Gamescom, Everstone Studios unveiled their new open-world epic Where Winds Meet. The trailer, which showcased numerous elements like travel, combat, stealth, and more, might seem overwhelming. That’s because the developers prioritized player freedom above all else.
In an interview with IGN, Everstone Studios revealed that Where Winds Meet was designed with a high degree of freedom in mind. As such, Where Winds Meet will include a robust jobs system that allows players to specialize in a “variety of identities and occupations that exist in an Oriental martial arts society.”
For example, players could become ill due to harsh weather environments. As such, this player can learn medicinal abilities to become a doctor who can heal not only themselves but also NPCs and even other players online.
“Other than becoming a doctor, players can choose other occupations,” Everstone says. “For example, they can become an orator who uses the power of words to convince NPCs to follow their advice; they can become an architect who builds all kinds of imaginative buildings; they can become a bodyguard who protects players or NPCs from assassins; or they can become a ferryman who takes passengers on a tour of the river.”
The developer’s emphasis on player freedom can be exemplified in the opening scenes of the trailer where the player character is seen paying an NPC for information before using magic to steal an item. According to the team, this event could be approached in several different ways leading to different outcomes.
“For example, in the case of fetching items from afar, players can directly purchase the items instead, which would not result in the player being chased after, but might cost a lot of money.”
While Where Winds Meet is set specifically at the sunset of the Five Dynasties and Ten Kingdoms period before the Song dynasty, players will not need to be overly familiar with this historical setting to understand the story.
“Although players may indeed come from different cultural backgrounds, any civilization that has continued to this day has experienced the baptism of blood and fire as history progressed… We believe that even if players don’t understand the background of the times, they can still feel the ‘decline of the dynasty'” theme of the game.
Where Winds Meet certainly sounds ambitious in scope and gameplay. To help, Everstone is utilizing proprietary technology to realize the game’s “complex and grand terrain,” and develop a large open world that enables a lot of player freedom.
For more announcements from Opening Night Live check out IGN’s full coverage from Gamescom.
Matt T.M. Kim is IGN’s News Editor. You can reach him @lawoftd.