During a roundtable about the acquisition today, Xbox announced the 20 games coming to Game Pass, which include the following:
- Dishonored 2
- Doom 2
- Doom 64
- Doom 3
- Doom Eternal
- Fallout New Vegas
- Fallout 4
- Fallout 76
- Rage 2
- The Elder Scrolls 3: Morrowind
- The Elder Scrolls 4: Oblivion
- The Elder Scrolls 5: Skyrim
- The Elder Scrolls Online
- The Evil Within
- Wolfenstein: The New Order
- Wolfenstein The Old Blood
- Wolfenstein: Youngblood
Of these, all but Morrowind, Oblivion, TES Online, and Fallout: New Vegas will be available through Cloud play for Xbox Game Pass Ultimate members.
In a follow-up blog post on Xbox Wire, Xbox also said that “a handful” of these would eventually benefit from FPS Boost on Xbox Series X|S, saying it would have more to share on this soon.
Xbox head Phil Spencer also gave a firm, specific statement on the future of existing Bethesda games and franchises on other platforms — something that has been a concern for many who play Bethesda titles on PlayStation or elsewhere and which he has addressed with similar, if not quite as specific, statements in the past.[ignvideo url=”https://www.ign.com/videos/2020/09/23/will-bethesda-games-be-xbox-exclusives-now”]
“Obviously I can’t sit here and say every Bethesda game is exclusive,” Spencer said. “Because we know that’s not true. There’s contractual obligations that we’re going to see through, as we always do in every one of these instances. We have games that exist on other platforms, and we’re going to go support those games on the platforms they’re on. There’s communities of players, we love those communities and we’ll continue to invest in them. And even in the future, there may be things that have contractual things or legacy on different platforms that we’ll go do.
“But, if you’re an Xbox customer the thing I want you to know is that this is about delivering great exclusive games for you that ship on platforms where Game Pass exists. That’s our goal, that’s why we’re doing this, that’s the root of this partnership that we’re building and the creative capability we’ll be able to bring to market for Xbox customers is going to be the best it’s ever been for Xbox after we’re done here.”[poilib element=”accentDivider”]
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.